How we approach look development
Look development sits between modelling and lighting. A well-developed asset behaves correctly in any light, so lighters spend their time on mood and story rather than fixing materials shot by shot.
We develop assets under a set of studio and on-set HDRIs, compare them directly to practical reference and only release them to shots once they hold up in every condition.
What the team covers
- Approved look-dev turntables
- Shader and texture packages
- Lighting rigs per sequence
- 01Physically based shading
- 02Texture painting and material scans
- 03Lighting studies under multiple HDRIs
- 04Turntables against plate lighting
- 05Shader libraries for consistency
From first sketch to final pixel
Fixed review points at every stage, so you always know where each shot stands.
- 01
Breakdown
We read the script, bid every shot and agree budget and schedule up front.
- 02
Previs
Sequences are blocked in 3D so camera, lenses and timing are solved early.
- 03
On-set supervision
Our supervisors capture HDRIs, lidar and reference so post runs smoothly.
- 04
Build & comp
Assets, FX and comps move through weekly dailies with your team.
- 05
Delivery
Final EXRs in ACES, conformed and QC'd to studio and streamer specs.
Can you match a practical prop or costume?
Yes. We photograph and scan the practical piece under controlled light and match our shaders to it side by side.
Need look development on your next show?
Send us your script, storyboard or rough cut. We reply within one working day with questions or a first bid.


